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About Deviant Member g3xterMale/United States Recent Activity
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g3xter
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Download BlueVision V0.2 Alpha here!

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:iconakosimark:
akosimark Featured By Owner 1 day ago  Hobbyist General Artist
hey!
hello  there, I wanted to ask if you could post back the photo of your old room? I wanted to have a similar space and table like the one you had before, I think it was 2 years ago?

I know I'm asking a lot, but I'm just hoping :D
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:iconbizzclaw:
Bizzclaw Featured By Owner Sep 11, 2014  Student Digital Artist
Hey, are you aware that a work in progress game called "Star Citizen" (which don't get me wrong is an amazing game) is using parts of the bluevision skin you made for rainmeter in the cockpits of some of their ships? did they pay you or get your permission or something?
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:iconburst-design:
Burst-Design Featured By Owner Nov 8, 2014  Hobbyist General Artist
Heh, he is, as far as I know, their official UI artist, so that's not very weird :)
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:icong3xter:
g3xter Featured By Owner Nov 15, 2014
Hello Burst-Design & Bizzclaw!

I am not the official UI artist for Star Citizen, that would be Zane Bien at z-design.deviantart.com/

Truly an amazing artist. My skin is based on his brush set.

As far as I know these are just placeholders in the m50 ship. Obviously temporary UI replacements as the real UI is animated and functional.
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:iconz-design:
z-design Featured By Owner Edited 6 days ago  Professional Interface Designer
If I can offer to shed some more light (as I'm just seeing this now), I design and build functional HUD and user-interface for gameplay, and don't really have much of a say in what's used for temporary cockpit "filler" or placeholder textures during the actual modeling phase of our pipeline. So I could really be just as surprised as anyone else whenever I plop in a freshly modeled ship into the editor for the first time.

Of course, you can expect to start seeing less "placeholder textures" being used as the new UI & switchology standards begin to come online for the ships... sorry g3x ;)
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(1 Reply)
:iconburst-design:
Burst-Design Featured By Owner Nov 15, 2014  Hobbyist General Artist
That was it! I knew there was logic to it. Thanks for clarifying. I think I remembered reading you used his brush-set and that he does work for Star Citizen, but I had forgotten that link.
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:icondekki0n:
Dekki0n Featured By Owner Jun 23, 2014   General Artist
oh man, your BlueVision is a very good work, it cant fall into oblivion ^^

im very limitated in the programming stuff, otherwise i could help in some way =/
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:icondimaspy:
Dimaspy Featured By Owner May 26, 2014
FYI, made Nod version of your BlueVision. Gave credit.
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:icondekki0n:
Dekki0n Featured By Owner Jun 23, 2014   General Artist
nicely done! =D
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:iconmalandrazi:
Malandrazi Featured By Owner Jan 22, 2014  Hobbyist Interface Designer
I,m customizing Blue Vision, gave you credit. Thanks for coding and putting all of that work into the design, but thank you the most for sharing it. It's only an Alpha so far.Why did you stop the work on blue Vision? What did you run into or did you find something better?
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